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Platformer games have had gamers collecting mushrooms, bouncing off of enemies and doing all sorts of other crazy interactions for y
Sandusky Register Staff
May 24, 2010

Platformer games have had gamers collecting mushrooms, bouncing off of enemies and doing all sorts of other crazy interactions for years.

From older classics like Super Mario Brothers or Metroid, to more modern takes on the genre such as Trine or the Bionic Commando remake, they've all explored many different variations on the same theme. Traditionally done in 2D, platform games boil down to nothing more than glorified mazes that players are herded through to reach some arbitrary goal at the end.

When you break it down that way, it doesn't sound like a whole lot of fun. Different takes on the basic game mechanics and a thick layer of style and charm is what developers rely on to differentiate their game from others, but after so many years of re-treading the same ground a lot of it has begun to feel stale and off-the-shelf. There have been a surprising number of titles managing to break the platformer mold this year, the latest of which is 'Splosion Man.

Read more at Funcoast.com